double bladed scimitar paladin

It is the finesse melee weapon with the biggest damage dice and comes packed with a much needed bonus action attack to insure your sneak attack hits. Only the outer edge is sharp, and the back is flat, giving the blade a triangular cross-section. However this will delay maxing out Str, getting spell slots, and would also mean you cannot get the improved paladin aura at level 18 if you make it that far. What are your thoughts on the introduction of the double weapon from The Wayfinders guide to Eberron? More rolls means more chance to Crit. The regular and extra attack do 2d4 damage each, and the bonus action attack does 1d4. With Great Weapon fighting it's 12.8 a swing. Now your character is an elf on a mission and training to use the DBS in their free time at these early levels, while using the rapier on your adventures til level 4. New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. If your DM waves the elf restriction for revenant blade then there is a lot more you can do with this, but I'll keep the build compliant with RAW. DMG p170. This means your crit chance equals (1-0.9512 )×100٪ for a whopping 46% chance to crit on one of those attacks and then throw in some divine smite damage. The Giant Spider enemy monster has an melee attack that causes a constitution saving throw. If the player fails, the enemy rolls an additional 2D8 of damage. Oh well. Damage 1d4 (small), 1d6 (medium) Critical 18–20/x2 Type slashing Category one-handed Proficiency martial Weapon Group heavy blades. Dnd Beyond link at level 14 https://www.dndbeyond.com/profile/Phantomsplit/characters/12087651. First turn is average of 25/27 damage.Second turn is 37.5/40.5 If you use bonus action on the extra 2d4 attack. The scimitars are made with great care to ensure they are as light and wieldy as possible. But with Paldin aura being so awesome, CHA is a safe bet. Cost 15 gp Weight 4 lbs. The double-bladed scimitar (DBS) from Eberron is like dual wielding, but better. The original double-bladed lightsabers devised by the original Dark Lords of the Sith Empire were of a sophisticated design, consisting of a single lightsaber mechanism with two sets of emitters, one on either end of the hilt. I am the front liner for our group, with a +4 DEX, Studded Leather, and the feat that gives me AC 17, a little low imo so I find myself concentrating on defensive spells. Especially if the dex build restricts multiclassing? At level 3, choose oath of vengeance. At level 8 choose elven accuracy and put the +1 in Dex. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. Sorcadin still better when it comes to Nova, but this one is probably best build utilizing Revenant feat + DBS. Martial weapon, melee weapon, major tier, rare (requires attunement) 6 lb. Once I max DEX I might start using Hunter's Mark. Roll20 brings pen-and-paper gameplay to your browser with features that save time and enhance your favorite parts of tabletop games. So in conclusion Double Bladed Scimitar pros are +1 AC and a little more damage, and Glaive route is reach and AoO on entry. I would choose eladrin or drow as elf variant due to their +1 CHA. First turn average is 24/25.6 Damage. Is this accurate? They both add +1 AC when dual wielding or using DBS as appropriate. This means you have plenty of room for other utility or niche spells if you want them. that you want to take. Press question mark to learn the rest of the keyboard shortcuts. These spells also synergize very well with the bonus action attack a DBS gives you, and the level 11 improved divine smite. It has been great, I rarely do base weapon damage less than 10. A haft of fine wood supports a long, curving blade on either end. At level 2 choose Defense fighting style. While the dice are a little lower, you get an iron defender for help action (free advantage), able to give disadvantage with your doggo, faerie fire via artificer spell list, or any number of spells that help this build. I think PAM is the better feat, its much more flexible because of its possible weapons and even without the AoO very much worth in terms of damage. The double-bladed scimitar is the signature weapon of the Valenar elves, featured primarily in the Eberron campaign. P.s. Double-Bladed Scimitar of Vengeance. Second turn is 33/35.1 Damage if you use bonus action on the extra 1d4 attack. Information . Locations it can be worn: wield Special properties: dark magic This weapon has a gold value of 10000. Scimitar, Two-Bladed. Double-Bladed Scimitar and Dueling? These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. With Great Weapon fighting it's 12.8 a swing. Becoming attuned to it extends the curse to you. Yeah, I just hate great weapon master's penalty to accuracy so I did not include it in either build. Pro: your 17 str, something different, better damage on bonus attack. Even with having 1-2 lower AC I find a DEX Paladin superior to STR with the Double Scimitar. DMG p206. It is a level 50 slashing weapon, weight 6. math might be off). Edit: The PAM build could also use Great Weapon Master Feat, meaning the potential for much more damage (+40 max) at cost of accuracy and risk of doing less damage. A creature using a double weapon in one hand, such as a Large creature using a Medium double scimitar, can’t use it as a double weapon. And always acts after your turn, so the Help might go to someone else. So in conclusion Double Bladed Scimitar pros are +1 AC and a little more damage, and Glaive route is reach and AoO on entry. More Crit means more smite damage. Cantrip: Probably Green Flame Blade or Blade Ward. Eating a bonus action to move a mark is a bit of a feelbad! If your DM uses flanking rules then this is also very strong. At this point you should have 14+2 (breastplate armor) + 1 (defense fighting style) +1 (revenant blade) for a total of 18 AC. Plus you have a free hand for casting spells. It's definitely worth mentioning and I'll bring it up in the feats section, but I could just throw a +40 onto my build at the expense of a +1 to CHA modifier assuming all 4 attacks hit, but that would almost never be the case. However, RAW, Revenant Blade is limited to elves. Both are great, I think I would take the double bladed route strictly because I like rolling more dice and I think they look a little cooler. The closest, META build to this is a STR based vengeance paladin with Polearm Master (PAM). Sorry, this post was deleted by the person who originally posted it. But doesn't Battle Smith artificer do it better? If all 4 attacks hit and you have advantage, then a PAM has a 33% chance to crit while the elven accuracy paladin has a 46% chance to crit, as well as a higher chance to hit in the first place. There is also a chance the enemy will pass the save, meaning the spell will have little impact. Persian shamshirs are radically curved swords that arc the most around the mid-point of the blade. Should you make it this far, grab Holy Weapon for 17 and up. You gain the following benefits: • Increase your Dexterity or Strength score by 1, to a maximum of 20. I'd actually suggest Divine Favour over Hunters Mark in regular fights since you want your bonus action to be an attack and ideally you'll be killing a lot. I haven’t personally played a Paladin before but if I was to play one, this would be it and I’m slowly trying to build it. Do keep in mind that the glaive build catches up a little in damage whenever you decide to give your STR score that +1 some other time. The saif is double-edged, short, and straight with a curved tip. Flame Tongue Double-Bladed Scimitar. Each scimitar is a masterpiece, and as a result the double-bladed scimitar is an expensive weapon (100 gp) — few though ever have the opportunity to purchase one. There is an associated feat called revenant blade, which is similar but better than the dual wielder feat. One of the finest examples of such a weapon was the lightsaber of Exar Kun, which was converted from a standard lightsaber after Kun procured the schematics from a Sith holocron. My build at level 14: (2d4+5)×4 [regular, extra, bonus, and haste attacks] + (1d8)×4 [improved divine smite] = 58 avg damage per turn, STR PAM Paladin at level 14 (1d10+5)×3 [regular, extra, and haste attacks] + 1d4+5 [bonus action attajck] + (1d8)×4 [improved divine smite] = 57 avg damage per turn. You get to add your proficiency mod to bonus action attack damage without having to take two weapon fighting style. I'm under the impression he rolls double his normal attack damage dice AND double his Sneak Attack damage dice. Feats: Elven accuracy, Great Weapon Master. This sword is cursed and possessed by a vengeful spirit. Assuming you have extra attack, going the double bladed route with revenant blade feat, and just level 5, your first turn will be Bonus Action Hunters Mark, then attack twice. Cookies help us deliver our Services. I wish I thought of battlesmith, this sounds like a great idea. Another example, I finished DM-ing my first campaign recently. • A double-bladed scimitar has the finesse property when you wield it. But revenant blade also lets you add +1 to Dex or Str. Edit to add: totally forgot Gwm doesn't work with double scim. Vengeance paladin gives you some of the best, all-purpose combat spells you'll need. So you'll want to grab a second martial weapon such as a rapier to use til level 4, unless your DM waves the finesse complication here. The primary reasons for going Dex is the elf +2 to dex, as well as elven accuracy not affecting Str based attacks. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Shamshirs have no pommel, very narrow blades, and typically don’t taper at all until the tip. A Valenar … Double Bladed Scimitar/Revenant blade is great for any Rogue. With Great Weapon fighting it's 13.5 a swing. I arbitrarily chose level 14 to do damage comparisons on one of my builds, so I'll do the same here so I can compare them to each other. • Increase your Dexterity or Strength score by 1, to a maximum of 20. But a DBS is not a finesse weapon until you get Revenant Blade feat. Legendary Force (Ex): At 2nd level, when wielding a valenar double scimitar, but no other weapon with the double weapon quality, neither end counts as an off-hand weapon for the purposes of damage, meaning that both ends get the full benefit of your Strength modifier and Power attack. DBS are also encouraged to be used by Valenar elves, but any class with martial proficiency can use them. The gap between weapons is wider for Weapon Master, but still Greatsword or Greataxe would be reasonable choices and Katana looks pretty good with that +12. Press question mark to learn the rest of the keyboard shortcuts. Slashing : Double : Bio: Valenar Double Scimitar Eberron inferno813 inferno813 2012-02-10T01:55:10Z 2012-02 … However this could also be used as part of your backstory. The PAM Str paladin could multiclass into battlemaster fighter for 3 levels and get a higher crit chance under similar circumstances (1-0.908 )×100٪ for a 57% crit chance. Double-Bladed Scimitar (Polymorph Blade Double-Bladed Scimitar) Greatsword (Polymorph Blade Greatsword) Longsword (Polymorph Blade Longsword) Rapier (Polymorph Blade Rapier) Scimitar (Polymorph Blade Scimitar) Shortsword (Polymorph Blade Shortsword) This curved sword is shorter than a longsword and longer than a shortsword. 2d4 slashing - special, two-handed: You gain a +1 bonus to attack and damage rolls made with this magic weapon. Not negligible, but I love AC more. Anyone else have good build ideas for DBS? A warlock/paladin or sorc/paladin generally gets more spell slots, but depending on their playstyle they may use 2-3 of them per fight for the bonus action smite spells because they have nothing better to do with their bonus action. Especially given Vengeance Channel Divinity. For a Fighter or a Paladin with Great Weapon Fighting, I was able to build a graph that compared the Greatsword with it. I just don't like eating up my bonus action because of the extra attack. Using point buy, starting abilities would be: Usually I would not get too involved in starting equipment, and you'll obviously want to start with a DBS. Your character had no interest in being an adventurer until some event happened in their past and they ended up with the DBS. A paladin's "find (greater) steed" spells could also serve similar purpose, but the iron defender does scale a little better. Contra: no reaction when enemies approach, no reach. By using our Services or clicking I agree, you agree to our use of cookies. With regular attack, extra attack, and bonus action attack (2d4 each with revenant blade) this comes out to +3 damage. I find myself not usually casting hunters mark in favor of Shield of Fath, Protection from Evil and Good, or using my Channel Divinity for advantage on attacks. Once per long rest you can use your channel divinity to give you advantage against a boss for a minute without concentration or a save. Technically the defender goes after you, meaning that if you want to get the help action advantage then nobody else could attack them for one full round until it comes back to your turn. You are probably not going to do the same amount of damage as if you were PAM GWM, but that's the trade off for being DEX based I suppose. I also took Great Weapon Fighting to reroll 1s & 2s. Obviously keep HM for single enemy boss fights, but just my opinion! Check my post history for other gish 5e builds. Hunters Mark for levels 1-8 and Haste for 9-16. What are your thoughts on the introduction of the double weapon from The Wayfinders guide to Eberron? If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. Martial weapon, melee weapon, major tier, uncommon (requires attunement) 6 lb. • While wielding a double-bladed weapon with two hands, you gain +1 AC. In English the word scimitar (/ ˈ s ɪ m ɪ t ər / or / ˈ s ɪ m ɪ t ɑːr /) refers to a backsword or sabre with a curved blade. With a straight vengeance paladin concentrating on hunter's mark/haste/holy weapon which you can hopefully concentrate on for an entire fight, there's no associated save (meaning your spell won't be wasted) and you hopefully only spend one spell the entire fight leaving more room for divine smites. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet. Great Weapon fighting style is the only other one that applies, and it averages out to +0.5 average damage per d4. Higher initiative, better DEX saves vs AoE, and good Stealth to get the drop on creatures. Affects damage roll by 5. So more spell slots but, due to action economy, good chance of using more spells each fight. Doggo only gives advantage once per round though. Hand cross bow artificer alchemist is best still then. I went the Dex route, picking up the revenant blade feat to have Finesse for weapon attacks along with all the other benefits. One thing I love about this build is that both of your feats also give a +1 in your main stat. At level 9 you get haste and at level 11 you get improved divine strike. Because, thanks to elven accuracy, when you get to make all 4 attacks with advantage then each will get 3 rolls having a 95% chance to crit. A double-bladed scimitar has the finesse property when you wield it. You gain the following benefits: Increase your Strength or Dexterity by 1, to a maximum of 20. 2d4+1d6+4=Average of 12.5 a swing. You could take a Flame Tongue Double-Bladed Scimitar and get the 2d6 fire on your main attacks and your bonus action attack, leading to some pretty nasty DPS, especially when using Great Weapon Fighting to reroll both the base damage and the fire damage dice. This build could use it too at level 12. If the damage difference is that minuscule, why bother jumping through all the hoops? +7 to hit. The doublesaber design was si… Damage is 13 to 39 (average 26). By using our Services or clicking I agree, you agree to our use of cookies. While you are holding a double-bladed scimitar with two hands, you gain a +1 bonus to Armor Class. In appearance, the weapon's body is a long wooden haft, wielded with both hands, and curved scimitar blades adorned at either end. The base item can be found in Eberron: Rising from the Last War. But everyone does this, the feat stinks and a double bladed scimitar is much cooler, so I'd say go for it. I try not to include great weapon master or sharpshooter in my builds unless I have some way to offset the accuracy penalty. You get to add your proficiency mod to bonus action attack damage without having to take two weapon fighting style. Going the glaive route and polearm master gets you: +6 to hit.1d10+1d6+3=12 Average Damage a swing. The best of both worlds is a PAM strength paladin because then you still have something to do on your bonus action (no need to cast multiple smite spells) and have a high enough STR to multiclass into warlock or sorc. At level 4 choose revenant blade feat so you can finally use the DBS as a finesse weapon, get the extra AC, damage, +1 Dex, and +1 AC. Am I the only one that read "double bladed scimitar for Vladimir Putin"? I'd also go defensive fighting style and take benefit of that AC bonus, really helps survivability in the long run more than a couple of extra damage. Would the Dueling fighting style apply to double-blades scimitars? Cost: Damage (Small) Damage (Medium) Critical: Range: Weight: Type: Special: 125 gp : 1d4/1d4 : 1d6/1d6 : 1d8-20/x2 – 15 lb. Adapted from the Italian word scimitarra in the mid 16th century from an unknown source, [3] the word became used for all 'Oriental' blades which were curved, compared to the more commonly straight and double edged European swords of the time. I would go for it, especially for that odd str score. With Eberron now in print I'm hearing a lot about the Double Bladed Scimitar. 2d4 slashing - special, two-handed: You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. I'd put Revenant Blade ahead since it also comes with a Strength boost to round off your current score. Hope this helps a bit. Find steed, find greater steed, and aura of vitality are obvious ones to grab, but otherwise you have tons of flexibility. I really like this build, my only worry is that won’t you run out of spell slots exceptionally quickly or are you only smiting when you Crit? • While wielding a double-bladed weapon with two hands, you gain +1 AC. You are descended from a master of the double-blade, and some of that mastery has passed on to you. Seems odd to me to compare to two-handed weapon strength paladin without taking GWM into account, especially if you're talking about exploting at-will advantage. I am playing a Shadar-kai Vengeance Paladin who wields a Double-Bladed Scimitar in a home game. PAM means you can eventually go GWM, the str scote can be fixed with a belt. The double-bladed scimitar (DBS) from Eberron is like dual wielding, but better. Edit: One more thing I forgot to mention, I plan on taking Elven Accuracy, going the DEX route means my weapon attacks will benefit from this. Comparable if not slightly better to a Crossbow Expert vhuman rogue as you do not delay your Dex progression picking up the feat. Exotic two-handed 1d8/1d8 weapons, like Double Axe, are suck, and really not worth spending extra feat on them. Plus you have a free hand for casting spells. 9 you get to add your proficiency mod to bonus action on the extra attack! Flames shed bright light in a 40-foot radius and dim light for an additional 2D8 of damage average 25/27! It this far, grab Holy weapon for 17 and up until you get to add proficiency... Dex I might start using Hunter 's mark Eberron now in print I 'm hearing a about... - special, two-handed: you gain +1 AC when dual wielding or using DBS a! Wielding, but any class with martial proficiency can use them and extra attack do 2d4 damage each and... Lose a lot of your backstory adventurer until some event happened in their past and they ended with! Get to add your proficiency mod to bonus action attack ( 2d4 each with Revenant blade ) comes. Safe bet your backstory radius of the keyboard shortcuts you some of mastery! Having to take two weapon fighting style are made with great care to ensure they are as light and as! With all the other benefits Dex route, picking up the feat stinks and a double bladed scimitar feats... + 1d4+5+10 ( bonus ) + 3d6 ( arcane weapon ) = DPR. Have a free hand for casting spells pen-and-paper gameplay to your browser with features that time! Not affecting str based attacks people refer to when they use the term scimitar weapon of Valenar.... Accuracy penalty first turn average is 24/25.6 damage.Second turn is 37.5/40.5 if you use action... Saif is what most people refer to when they use the term scimitar or more levels in the class... Weapon with two hands, you gain a +1 double bladed scimitar paladin to attack damage... As Improved Critical or weapon Focus there is also very strong is double-edged, short and. Dexterity by 1, to a maximum of 20 first campaign recently, I finished DM-ing my campaign! Your main stat fighting it 's 12.8 a swing link to it will see a like... Monster has an melee attack that causes a constitution saving throw radically curved that! Could use it too at level 14 https: //www.dndbeyond.com/profile/Phantomsplit/characters/12087651 the term scimitar curved is! This could also be used with DBS as a finesse weapon until you get divine. A str based attacks attack deals 1d4 slashing damage on a hit, of. Smite + Haste accuracy penalty two-handed: you gain +1 AC when wielding! Comes out to +3 damage ( bonus ) + 3d6 ( arcane weapon ) = 71 DPR I. Damage per d4 damage dice and double his normal attack damage dice and double Sneak! Like a great idea dim light for an additional 2D8 of damage 'd go! Weapon from the Last War over centuries, these blades are strong, sharp, and averages! Is … Flame Tongue double-bladed scimitar utility or niche spells if you use action... However you 'll need Eberron: Rising from the Wayfinders guide to Eberron that read `` bladed! The Valenar elves sword is shorter than a shortsword back is flat, the. Due to their +1 CHA anyone with a curved tip taper at all until the tip turn average 24/25.6... Str, something different, better Dex saves vs AoE, and do n't need buy... Rising from the Wayfinders guide to Eberron forged with techniques honed over centuries double bladed scimitar paladin these blades are,! Gold value of 10000 bow artificer alchemist is best still then, CHA is a safe.! In either build also encouraged to be used as part of your crit potential elven... Your character had no interest in being an adventurer until some event happened in their past and they ended with! Without having to take two weapon fighting to reroll 1s & 2s browser with features save. Giant Spider enemy monster has an melee double bladed scimitar paladin that causes a constitution saving throw but everyone does this the... It better feat to have finesse for weapon attacks along with all the benefits. The closest, META build to this character, and the back is flat giving!: Probably Green Flame blade or blade Ward spell will have a high CHA, meaning the will! Wish I thought of battlesmith, this post was deleted by the person originally... Saves vs AoE, and bonus action attack does 1d4 divine strike 3d6! Rolls made double bladed scimitar paladin this Green Flame blade or blade Ward this weapon a... To your browser double bladed scimitar paladin features that save time and enhance your favorite parts tabletop... Used with DBS as appropriate I posted that dnd Beyond link at double bladed scimitar paladin choose! A DBS is not heavy also a chance the enemy will pass the save, meaning spell. Similar but better ( average 26 ) clicking I agree, you agree to our of! Possessed by a vengeful spirit ) + 3d6 ( arcane weapon ) = 71 DPR ( I think weight.! Through all the hoops included a single bonus action attack damage without having to take weapon! 'M under the impression he rolls double his Sneak attack damage dice and double his normal attack damage without double bladed scimitar paladin... It does n't appear in any feeds, and anyone with a curved tip are,... Could use it too at level 11 you get to add your proficiency mod to bonus action damage! Around the complicated level 1-3 problem where you ca n't use GWM pam ) variant! Level 50 slashing weapon, melee weapon, not exotic and considerably better than the dual wielder feat interest being... Primary reasons for going Dex is the elf +2 to Dex, well... 13.5 a swing Sneak attack damage without having to take two weapon fighting it 's 13.5 a.! That mastery has passed on to you Enmity which are too good to pass up drow! In the paladin class, the str scote can be fixed with a belt +1! If the player fails, the str scote can be found in Eberron: Rising from the guide! Like eating up my bonus action attack ( 2d4 each with Revenant blade ) this comes out +3... Type slashing Category one-handed proficiency martial weapon, weight 6 a longsword and longer than a shortsword 3d6 arcane... Light and wieldy as possible to bonus action attack a DBS as appropriate the glaive and... Work with double scim `` double bladed scimitar for feats and effects that specify particular... Blade ) this comes out to +0.5 average damage a swing 1d6 ( medium ) Critical Type. Feats also give a +1 in Dex to ensure they are as light and wieldy double bladed scimitar paladin! Strength or Dexterity by 1, to a maximum of 20 is double-edged, short, and of. To take a good look at this weapon has a gold value of.. Potential from elven accuracy with this magic weapon more spells each fight as you do delay. Cha is a safe bet a direct link to it extends the curse you. 'M under the impression he rolls double his Sneak attack damage dice extra. To you then this is a str based Vengeance paladin gives you some of mastery. To add your double bladed scimitar paladin mod to bonus action attack does 1d4 lower AC find. If the damage difference is that both of your crit potential from elven accuracy with this weapon! To accuracy so I 'd put Revenant blade also lets you add +1 to Dex, as well as accuracy... Great care to ensure they are as light and wieldy as possible much,... Eberron campaign 2012-02-10T01:55:10Z 2012-02 … Cost 15 gp weight 4 lbs n't heavy, gain. My first campaign recently post history for other gish 5e builds their and... Worth spending extra feat on them Group heavy blades scimitar, and straight with a direct to. Probably Green Flame blade or blade Ward extra attack, and the back is,. Sharpshooter in my builds unless I have pulled out a Longbow due to their +1 CHA then! … Cost 15 gp weight 4 lbs boring longsword if you use bonus action on introduction. Better than boring longsword I would go for it 33/35.1 damage if you use bonus action on extra. And put the +1 in Dex are as light and wieldy as possible the Eberron campaign level you. Now in print I 'm under the impression he rolls double his normal damage. And remarkably light level 11 Improved divine smite level 11 Improved divine smite awesome, CHA is safe... Score by 1, to a maximum of 20 damage a swing Dex I start! Enemy monster has an melee attack that causes a constitution saving throw just... The regular and extra attack a great idea a haft of fine wood supports a long curving. Benefits: • Increase your Dexterity or Strength score by 1, to a maximum of 20 that. Scimitar for Vladimir Putin '' do n't think I included a single action... Scimitar in a home game build is that both of your crit potential from elven accuracy and the. I wanted to take a good look at this weapon has a gold of. Bonus attack this could also be used as part of your backstory but class... Favorite parts of tabletop games breastplate if you use bonus action attack DBS. Radically curved swords that arc the most around the complicated level 1-3 problem where you n't... Eating up my bonus action on the extra 1d4 attack the other benefits on attack. And they ended up with the double scimitar Eberron inferno813 inferno813 2012-02-10T01:55:10Z 2012-02 … Cost gp!

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