[7], The Uthgardt were predominantly larger than most others, with black hair and blue eyes. Append content without editing the whole page source. Hair color(s) 2: An injury to the unspoiled wilderness of my home is an injury to me. Wikidot.com Terms of Service - what you can, what you should not etc. Black Lion: Once per day, a Black Lion shaman can roar with effects equivalent to a Shout spell produced by a 15th-level caster. Uthgardt Tribe Member 5e: Even though you may have as of late landed in enlightened terrains, you are no more peculiar to the estimations of collaboration and collective endeavor when taking a stab at the matchless quality. Some residents of the Underdark discovered the descendants of these tribesmen, as grimlocks living in and around the Cavern of Cloven Heads. [3], As a whole, the Uthgardt did not trust the "civilized" folks of the North. Equipment: A hunting trapValue:5gp Weight:25lbs, a totemic token or set of tattoos marking your loyalty to Uthgar and your tribal totem, a set of traveler's clothesValue:2gp Weight:4lbs, and a pouch containing 10gp. Under Chief Orcbane, the Tree Ghost tribe led raids against Iceshield orcsettlements along the edge of the High Forest. ... the tribe’s dragonkeeper (10 HP) and Fraggle (10 HP elite kobold warrior). The Uthgardt barbarians are a black-haired and blue-eyed people— large, hale, bloodthirsty folk with inhuman dispositions. I want him to be a member of the Blue Bear Tribe because that is closest to the area we are going to be in. Ancestor Mound: Wolf Rock. Your ideal is a personal choice that probably hews closely to the ethos of your people and certainly doesn't contradict or compromise what being an Uthgardt stands for. The Uthgardt Barbarians The Uthgardt barbarians (named for Uthgar, their legendary founder) are a black-haired, large, blue-eyed and hardy folk descended from a mixture of Northmen fugitives, Netherese refugees, and a few savage tribes, including the Beorunni (folk of Beorunna); who live mostly by raiding, hunting, gathering, and farming. They preferred to live as raiders and pillagers, rather than cooperate with nearby settlements. Situational: Noble, dnd backgrounds Outlander, Urchin, Far Traveler, Uthgardt Tribe Member. Deities … The Uthgardt originally consisted of Northmen raiders from Ruathym, Netherese Runlathan refugees, and various others who swore fealty to the mortal chieftain, Uthgar Gardolfsson. Today, every member of the Gray Wolf tribe is a werewolf. Dark Squad (in alphabetical order, no egos here). This is, simply put, a list of the times when the various members of the Dark Squad have been rendered unconscious, that is reduced to 0 HP and/or below. Savage Frontier, Northwest Faerûn[2] Generally speaking, Uthgardt bands of a given tribe will range as far as two to three weeks’ travel away from the tribe’s ancestral mound, with raiding parties going much farther afield. Common classes The Uthgardt were humans, often with black hair and blue eyes. It was only an oral language and utilized no known alphabet. Something does not work as expected? They speak a dialect of Illuskan and are believed to be related to the Northlanders of Ruathym. The Uthgardt is a collective term used to refer to various human barbarian tribes who worship the deity Uthgar. Barbarians The Uthgardt. The Griffon tribe came to an untimely end when it rose against the forces of Luruar allied with giants and orcs. The Tree Ghosts split off from the Blue Bears long ago and all but disappeared into the forest, although occasional reports reach civilization that they are still alive and can sometimes be seen clustered around the Grandfather Tree. +4 bonus on Balance and Jump checks. This article is about the nomadic people; for the item, see Uthgardt Barbarians. These celebrations were known as the "Birthing", "Fullness", and "Darking", respectively. Obviously there are the backgrounds in the SCAG and PHB the other backgrounds are found: HotDQ Background Template (Hoard of the Dragon Queen p87) OotA Modifying Backgrounds (Out of the Abyss p221) CoS Background Haunted One (Curse of Strahd p209) And if AL is official enough for you there are some more CoS backgrounds. Human[1] Languages: One of your choice 5 They became known the Uthgardt after Uthgar Gardolfsson's death from wounds suffered in battle with Gurt, Lord of the Pale Giants, in the Year of the Icy Axe, 123 DR. Each tribe is named after a beast totem of Uthgar who mediates between the deity and his people. [2], While they loathed giants and their kind,[3] the Uthgardt's hatred of the orcs was above all else. Find out what you can do. Your people have always tried to hold to the old ways. [4], While the Uthgardt feared magic,[2] they respected the powers of each tribe's shamans. Tradition and taboo have kept the Uthgardt strong while the kingdoms of others have collapsed into chaos and ruin. [3], Each tribe maintained an ancestral mound and revered their own totemic spirit beast, each of whom had their power taken by their god-creator, Uthgar. Typical build Tool Proficiencies: One type of musical instrument or artisan's tools You learned these principles, and much more, as a member of an Uthgardt tribe. You learned these principles, and much more, as a member of an Uthgardt tribe. Perhaps this is why Uthgar chose to raise up the totems among the people as living embodiments of his power. At Runemeet, youths in an Uthgardt tribe who want to become fully recognized members must engage in a ritual hunt of sworn enemies of their tribe-wolves, in the case of the Thunderbeast barbarians. Your bond is undoubtedly associated with your tribe or some aspect of Uthgardt philosophy or culture (perhaps even Uthgar himself). View/set parent page (used for creating breadcrumbs and structured layout). The alliance dissolved in the Year of the Patchworked Peace, 802 DR when it could no longer sustain the losses that it was taking.[14]. See pages that link to and include this page. North of Blue Bear territory, in the Glimmering Wood, is Beorunna's Well, a settlement of some size that near the ancient ancestral mound of the Red Tiger tribe. The Uthgardt are a group of tall, black-haired and blue-eyed humans who have lived in the North for many generations. Bothii[3] This is always a supernatural ability. [11], The mages tasked them first with hunting down and killing orc chieftains to prevent hordes forming behind them. Change the name (also URL address, possibly the category) of the page. FEATURE: UTHGARDT HERITAGE; SUGGESTED CHARACTERISTICS. Perhaps you hail from one of the wood elf tribes in the Chondalwood, or the magic-hating human tribes of the sweltering jungles of Chult. The Battle Father has few friends and has remained relatively uninvolved in divine politics. ... "Most taboos and traditions vary fromtribe to tribe, but at least one stricture is universal among the Uthgardt: magic other than that of the shamans or the magic of weapons and armor is forbidden" Click here to edit contents of this page. [3] Their religious and philosophical pursuits reflected their war-like nature. Uthgardt Tribe Member (5e Background) From D&D Wiki. Additionally, you can call upon the hospitality of your people, and those folk allied with your tribe, often including members of druid circles, tribes of nomadic elves, the Harpers, and the priesthoods devoted to the gods of the First Circle. The eleven tribes[note 1] each venerated their own distinct totem animal. Regions Wiki Le Monde des Royaumes Oubliés (French), Forgotten Realms Campaign Setting 3rd edition, https://forgottenrealms.fandom.com/wiki/Uthgardt?oldid=613704. The background, Uthgardt tribe member, is copyright Wizards of the Coast. Uthgardt Tribe Member Though you might have only recently arrived in civilized lands, you are no stranger to the values of cooperation and group effort when striving for supremacy. Creative Commons Attribution-ShareAlike 3.0 License. Uthgar and the various totem beasts,[3][4] Tempus, Chauntea, the Gods of Fury[5] Jump to: navigation, search. Tradition and taboo have kept the Uthgardt strong while the kingdoms of others have collapsed into chaos abandoned that path, you find yourself adrift. The Uthgardt is a collective term used to refer to various human barbarian tribes who worship the deity Uthgar. Father of the Uthgardt barbarians of the Savage Frontier, Uthgar (uhth-gar) is a proud, fierce, and independent warrior. [2], Some of the tribes venerated other gods, albeit to a lesser extent Among these were the Gods of Fury; Auril, Malar, Talos, and Umberlee;[2] Chauntea, mother-in-law to the totem beasts; and Tempus, father of Uthgar. Ranging out from Raven Rock, their ancestral mound deep inside the mountains, they have been known to send raiding parties as far south as Silverymoon, but their most frequent targets are the caravans that come in and out of Mithral Hall. The Uthgardt is a collective term used to refer to various human barbarian tribes who worship the deity Uthgar, a corrupted ideal of Tempus, the God of War.Each tribe was named after a beast totem of Uthgar who mediated between the deity and his people Description . Forgotten Realms Wiki is a FANDOM Games Community. The number of active tribes has varied throughout the years. A few of their tribes have roles in the original campaign, and one of the henchmen, Daelan Red Tiger, is an Uthgardt. You will never cut down a still-living tree, and you may not countenance such an act being done in your presence. Though the Red Tigers are less than comfortable with the present situation, they consider Beorunna's Well their holy site, so they make the best of things. The Gray Wolf tribe, made up of lycanthropes, was destroyed by a Selunite crusade because of the tribe's curse. They believed their otherworldly abilities originated from their deceased ancestors. Some of the surviving Gray Wolves took shelter among other Uthgardt tribes. Take your favorite fandoms with you and never miss a beat. See the "Uthgardt Tribes and Their Territories" section below for details on each tribe's territory and its activities that will help you choose your affiliation. more, as a member of an Uthgardt tribe. Some sages postulate that the newly reborn Blue Bear tribe might well be Tree Ghost Uthgardt who are following a call from a revived Blue Bear totem. Contents. Three Points To Focus In Selecting D&D Backgrounds. They were last seen in the vicinity of the One Stone, the ancestral mound those tribes shared with Sky Pony. They held their dead brethren in high regard, and interred them in cairns scattered across the North. My family, clan, or tribe is the most important thing in my life, even when they are far from me. Uthgardt Tribe Member: 153: Athletics (STR), Survival (WIS) +1: Artisan's tools x1 or Musical instrument x1: Waterdhavian Noble: 154: History (INT), Persuasion (CHA) +1: Gaming set x1 or Musical instrument x1 The Uthgardt are (mostly) nomadic people who populate regions in the vicinity of the city of Neverwinter. Around this time a tribe's shaman would also seek out guidance regarding the coming months from their respective totem. Each Uthgardt tribe also has a single spirit mound that is sacred to its people. However, those who stay away from the tribe for a year or more sometimes see their lycanthropy fade and disappear, suggesting that the tribe’s curse may have changed somewhat under their totem’s influence. The Uthgardt are divided into many nations, known as quahs, which are further divided into tribes. You learned these principles, and much more, as a member of an Uthgardt tribe. Language(s) ==Barbarian Tribes of Faerun== You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the Reghed Glacier in the far North near lcewind Dale. Even if you have left your tribe behind (at least for now), you hold to the traditions of your people. General Wikidot.com documentation and help section. Each tribe has its own opinion on its exact ancestry, but none of these tales agrees with the others. If you want to discuss contents of this page - this is the easiest way to do it. You might also be of the nomadic Rashemi, noted for their savage berserkers and their masked witches. You might also be of the nomadic Rashemi, noted for their savage berserkers and their masked witches. [3], Each of beasts were conquered by Uthgar,[3] but went on to represent an aspect of his nature,[4] and served as a mediator between him and his barbaric tribesmen. [citation needed] Their first major engagement was during the Goblin Wars of the Year of Strife, 753 DR.[13] Then, while fighting an army of ogres, orcs, and goblins in the Evermoors, the Elk tribe was almost wiped out defending Flint Rock and the survivors descended into banditry. UTHGARDT TRIBE MEMBER. Tall for a human[1][6] Gray Wolf Tribe - Members of the Gray Wolf Tribe are lycanthropes, turning into wolves under the full moon. Tradition and taboo have kept the Uthgardt strong while the kingdoms of others have collapsed into chaos and ruin. [8] Uthgar was held in the highest regard, above all other deities or totemic spirits. A Great Chief was selected from among these leaders, to serve as the ruler of the Uthgardt people. Individuals took up worship of the thirteen beast spirits that Uthgar had claimed to have tamed, and formed into tribes along this religious divide. Black[1][6] Soon thereafter, their chieftain took them back into the depths of the High Forest, and they have not emerged since. [2], The Uthgardt originally consisted of Northmen raiders from Ruathym, Netherese Runlathan refugees, and various others who swore fealty to the mortal chieftain, Uthgar Gardolfsson. Or you might come from a segment of the Uthgardt that adheres to tradition, but you seek to bring glory to your tribe by achieving great things as a formidable adventurer. Click here to toggle editing of individual sections of the page (if possible). A tribe was comprised of several different clans, each of which was led by its own chieftain. [9], But the autumnal equinox, on Eleint 21, was considered the holiest of days. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the Reghed Glacier in the far North near Icewind Dale. The Chosen of Uthgar led bands back to the old ways, and most of your people abandoned the soft ways of civilization. Ritual Enemy: Orcs. The came together in the Year of Greybeards, 100 DR. Most of the Uthgardt holy sites have existed since antiquity, but the fortunes of the tribes that revere them have hardly been static. 4: I am the last of my tribe, and it is up to me to ensure their names enter legend. Check out how this page has evolved in the past. Watch headings for an "edit" link when available. [3], Every Uthgardt tribe claimed a swath of the Savage Frontier as its own hunting grounds, regardless of any intersection with lands claimed by other sentient species, including those from other tribes. Also, the tradition and also the taboo had kept the Uthgardt strong because during the kingdoms of the others that have collapsed which into the chaos and ruin. Were humans, often with black hair and blue eyes hair and blue eyes powers of each tribe has own! Most are vicious raiders who pillage and destroy any caravan or homestead they come across, as a member an! 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